Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
406
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Posted - 2014.03.21 20:28:00 -
[1] - Quote
MarasdF Loron wrote:Disclaimer: The following myths mostly only concern public matches. I do not claim to speak for every tanker out there, and I most certainly do not and will not speak for any MLT "tanker" out there.The mythsAll tankers think that it should require multiple people to take down a tank:- Busted, some think that but I bet most of us just wants a fair chance to get away from a single AV guy, just like infantry has fair chance of getting away from infantry and Blaster fire (I will return to this later on).All tankers think tanks are perfectly fine now:- Busted, hardeners are absolutely not fine right now and the acceleration is arguably too fast.Tankers love 1.7 tanks (and tank vs AV balance) and would never give them up if possible:- Busted, many of us wants the days of pre-1.7 back, it was more fun and only required some minor tweaking to make it balanced. Instead both AV and tankers were slapped on the face.All tankers think that redline Railing in general is acceptable:- Busted, many of us consider it cowardice and pathetic, also it's a broken mechanic (as I shall point it out later on).Infantry has no way of taking out tanks:- Busted, there are ways out there, other than the JLAV, which does work wonders actually, anyway, explore the options.Blasters will kill anything instantly:- Busted, only for the anything part tho, but they will only kill stuff instantly when the hit detection works. even then, if you have any sort of tankiness you will survive at least 2-3 seconds unless you just stand there out in the open, and for that you can only blame yourself. Rail Rifles kill any kind of infantry faster, just not at the same extreme ranges that Blasters are capable of if you stand still.Tanks are godmode now:- Plausible, stacking hardeneres currently has no downsides, maybe SoonGäó. But even that has limited power, or rather uptime.Blasters got buffed in 1.7- Plausible, hit detection got fixed for some, and broken further for some (including myself), rendering was mostly fixed. So why not confirmed? Well, in return skill that increases Large Turret damage got removed, Blaster variants got removed, meaning less damage cause everyone used the Scattered variant which dealt more damage.MLT tanks are OP for their price:- Confirmed, they get close to the same amount of firepower and durability (with the right kind of fitting) as maxed out tankers get, for mere 70k ISK.Railguns are OP now and redline Railing is a broken mechanic:- Confirmed, Railgun RoF is ridiculous and redline railing makes you fall under the godmode category if you know what you are doing, only gods can kill gods.Swarms are broken:- Confirmed, Judge Rhadamanthus did a damn fine job confirming that.Let me know of any more myths that need busting/confirming cause I am sure I did not cover them all yet. Can I agree with you ..??.. Confirmed .
Leave all negative comments about tanks in the bin marked " TRASH " and we'll get to it as soon as possible . Thank You
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
406
|
Posted - 2014.03.21 20:30:00 -
[3] - Quote
MarasdF Loron wrote:Ander Thedas wrote:Wow, the agenda is very prominent in this post. Yeah, I want to stop the pointless accusations here on the forums, from both sides. Agreed . Maybe I should have just left that up to you .
Good Job indeed .
Leave all negative comments about tanks in the bin marked " TRASH " and we'll get to it as soon as possible . Thank You
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
408
|
Posted - 2014.03.21 20:47:00 -
[4] - Quote
MarasdF Loron wrote:Crimson ShieId wrote:Blasters did get a pretty decent buff in 1.7, both in range and damage. Militia blasters only used to do about 88 damage I believe (Without modules of course) though for the most part, the damage stayed pretty close to what it is now. Range was definitely increased though, or damage dropoff, take your pick, unless the scattered ion cannon was just that bad when it came to range before (I never used anything else, so I'm not 100% on this one) Well, I have to say that I don't really remember the exact damage value of MLT Blaster but that doesn't account for anything. And yes, the Scattered variant did have a poor performance at range because at and near it's max range many of your "bullets" missed as well. Not to mention the horrible rendering without someone scanning. True so true . I use to love the scattered blaster though but you are right .
Leave all negative comments about tanks in the bin marked " TRASH " and we'll get to it as soon as possible . Thank You
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